The Future of Obbo
It has been around 6 months since my last update to Obbo. I've been busy with college and was somewhat out of inspiration for the game. Recently, however, inspiration has struck, as well as me feeling more confident in the ideas I initially had for continuing the games development. I think that it is now appropriate to share a roadmap for further Obbo development. This will likely be a somewhat slow process that does not have any set release dates, so I'm sorry about that, but I will definitely try to pick up development. As for what to expect in the future? Here's what is on the table:
Obbo Roadmap
Update 1.0.3
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Update 1.0.4
This update will be meant to add more roguelike aspects to the game. A key feature of this will be level variants so that each room will likely have multiple versions that involve varying difficulties of platforming challenges, the difficulty scaling as you play. Additionally, upgrades should increase mobility and allow for more interesting platforming challenges. |
Update 1.0.5
Maybe won't be the biggest update, but should make it much more interesting. |
All of this is still subject to change, but I think all that is mentioned here will be in the game in some form by the time an Update 1.1.0 rolls around. I have some plans for that too, but I won't share too much yet ;)
I have no idea when 1.0.4 or 1.0.5 will come out, but keep an eye out for 1.0.3 in the next couple months. I may be making more regular posts here, and will probably make a post when 1.0.3 is on the horizon.
That's all for now!
Get Obbo
Obbo
Obbo dreams of gold | Made for Minijam 105
Status | Released |
Author | Cy |
Genre | Platformer |
Tags | 2D, GameMaker, Pixel Art, Singleplayer |
Languages | English |
More posts
- 1.0.4: Progress UpdateApr 05, 2024
- The Future is NOW! (1.0.3 Released)Mar 01, 2024
- Patch 1.0.2.1: Ubuntu ReleaseMay 06, 2022
- Update 1.0.2: Movement and Room Overhaul!May 05, 2022
- Hotfix 1.0.1 (You should be able to play the game now :p)May 02, 2022
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