Hiya, I'm Cy! At the moment I am a solo indie dev with a plethora of projects that may or may not see the light of day. I do art, music, programming, the whole shebang, each to varying degree's of competency. I mainly develop in GameMaker: Studio 2, as it is what I learned with and am most efficient in, although I've been using some Unity lately and very much like it. I've done a bit of work in Python and Java, but at this point C# is probably my most comfortable language. All that being said, I mainly stick to working in engines, so I might not be super well rounded.
I'm headed to college for Computer Science though, and hope to expand my coding horizons there and onward.
I've had some (limited) traditional art and music education. I use Photoshop and Aseprite for game art when I'm not using GM:S's built in image editor (which in many cases is good enough). If something on here uses 3d models, I made them in Blender.
I typically use SoundBridge for music production (it's free and has a pretty good UI + suite of features).